Hill Giant
Huge Giant, chaotic evil
Armor Class 13 (natural armor)
Hit Points 105 (10d12+40)
Speed walk +40
Challenge 5
STR
21
+5
DEX
8
-1
CON
19
+4
INT
5
-3
WIS
9
-1
CHA
6
-2
Skills perception +2
Senses passive Perception 12
Languages Giant
Actions
Multiattack. The giant makes two greatclub attacks.
Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.
Source: 5e Core Rules · OGL/Open