Hill Giant

Huge Giant, chaotic evil

Armor Class 13 (natural armor)

Hit Points 105 (10d12+40)

Speed walk +40

Challenge 5

STR
21
+5
DEX
8
-1
CON
19
+4
INT
5
-3
WIS
9
-1
CHA
6
-2

Skills perception +2

Senses passive Perception 12

Languages Giant

Actions

Multiattack. The giant makes two greatclub attacks.

Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.

Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.

Source: 5e Core Rules · OGL/Open