Hill Giant
Huge Giant, chaotic evil
AC
13
HP
105
Speed
40
CR
5
Armor Class 13 (natural armor)
Hit Points 105 (10d12+40)
Speed 40 ft.
- STR
- 21 (+5)
- DEX
- 8 (-1)
- CON
- 19 (+4)
- INT
- 5 (-3)
- WIS
- 9 (-1)
- CHA
- 6 (-2)
Skills Perception +2
Senses passive Perception 12
Languages Giant
Challenge 5
Actions
Multiattack. The giant makes two greatclub attacks.
Greatclub. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
Rock. Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.






