Golem, Barnyard

Medium Construct, unaligned

Armor Class 9

Hit Points 75 (10d8+30)

Speed walk +40

Challenge 3

STR
19
+4
DEX
8
-1
CON
16
+3
INT
1
-5
WIS
10
+0
CHA
4
-3

Skills perception +0

Damage Resistances nonmagic B/P/S attacks not made w/adamantine weapons

Damage Immunities lightning, poison

Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses darkvision 60', passive Perception 10

Languages understands creator's languages but can't speak

Special Abilities

Construct Nature. Doesn't require air food drink or sleep.

Easily Distracted. Disadvantage on Wis (Perception) checks. In addition a creature that the golem can see or hear and that is within 30' of it can attempt to distract golem as a bonus action. Golem must make DC 10 Wis save or spend its next turn moving up to its speed toward the creature using its available actions on that creature.

Immutable Form. Immune: form-altering spells/effects.

Lightning Absorption. Whenever it is subjected to lightning it takes no damage and instead regains a number of hp equal to the lightning dealt.

Magic Resistance. Advantage: spell/magic effect saves.

Actions

Multiattack. One Bite attack and one Wing Slap attack.

Bite. Melee Weapon Attack: +6 to hit, 5 ft., one target, 7 (1d6+4) piercing damage + 7 (2d6) poison.

Wing Slap. Melee Weapon Attack: +6 to hit, 5 ft., one target, 6 (1d4+4) bludgeoning damage and the target must make DC 13 Str save or be knocked prone.

Chymus Expulsion (Recharge 5-6). Exhales semi-digested decayed meat and vegetation in a 15 ft. cone. Each creature in that area: 14 (4d6) poison (DC 13 Con half).

Source: Tome of Beasts 3 · OGL/Open