Goblin Musketeer

Small Humanoid

Armor Class 13

Hit Points 10 (3d6)

Speed walk +30

Challenge 1/2

STR
8
-1
DEX
12
+1
CON
10
+0
INT
10
+0
WIS
10
+0
CHA
10
+0

Skills stealth +3

Senses darkvision 60 ft., passive Perception 10

Languages Common, Goblin

Actions

Shortsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) piercing damage.

Two goblin musketeers together can operate a musket. If one uses its action to assist the other gains the following additional action:

Musket. Ranged Weapon Attack: +3 to hit, range 60/180 ft., one target. Hit: 10 (2d8 + 1) piercing damage.

Bonus Actions

Nimble Escape. The goblin takes the Disengage or Hide action.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open