Glass Golem

Small Construct, unaligned

Armor Class 12

Hit Points 45 (10d6+10)

Speed walk +20

Challenge 2

STR
10
+0
DEX
15
+2
CON
13
+1
INT
3
-4
WIS
8
-1
CHA
1
-5

Damage Vulnerabilities bludgeoning

Damage Resistances piercing and slashing from nonmagical attacks not made with adamantine

Damage Immunities poison, psychic

Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned

Senses darkvision 60 ft., passive Perception 9

Languages understands the languages of its creator but can't speak

Special Abilities

Immutable Form. The golem is immune to any spell or effect that would alter its form.

Magic Resistance. The glass golem has advantage on saving throws against spells and other magical effects.

Actions

Shard. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.

Reactions

Shatter. When a glass golem takes bludgeoning damage, it can make one shard attack against each creature within 5 feet of it.

Source: Creature Codex · OGL/Open