Bolt-Thrower

Small Construct

Armor Class 14

Hit Points 44 (8d6+16)

Speed walk +15, climb +15

Challenge 2

STR
6
-2
DEX
16
+3
CON
14
+2
INT
1
-5
WIS
6
-2
CHA
1
-5

Skills perception +0

Damage Immunities poison, psychic

Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned

Senses blindsight 120 ft. (blind beyond that range), passive Perception 14

Special Abilities

Clockwork Sights. The bolt-thrower does not have disadvantage on attack rolls when making ranged attacks within 5 feet of a hostile creature.

Rooted. The bolt-thrower can use a bonus action to anchor itself to or detach itself from a surface. While anchored, the bolt-throwers Speed is 0, and a DC 20 Strength check is required to detach it. A bolt-thrower cannot use its heavy crossbow unless it is anchored.

Actions

Multiattack. The bolt-thrower attacks once with each of its crossbows.

Light Crossbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

Heavy Crossbow. Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 8 (1d10 + 3) piercing damage.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open