Small Construct
Armor Class 14
Hit Points 44 (8d6+16)
Speed walk +15, climb +15
Challenge 2
Skills perception +0
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses blindsight 120 ft. (blind beyond that range), passive Perception 14
Clockwork Sights. The bolt-thrower does not have disadvantage on attack rolls when making ranged attacks within 5 feet of a hostile creature.
Rooted. The bolt-thrower can use a bonus action to anchor itself to or detach itself from a surface. While anchored, the bolt-throwers Speed is 0, and a DC 20 Strength check is required to detach it. A bolt-thrower cannot use its heavy crossbow unless it is anchored.
Multiattack. The bolt-thrower attacks once with each of its crossbows.
Light Crossbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 7 (1d8 + 3) piercing damage.
Heavy Crossbow. Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 8 (1d10 + 3) piercing damage.
Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open