Giant Scorpion
Large Beast
Armor Class 15
Hit Points 52 (7d10+14)
Speed 40 ft.
- STR
- 14 (+2)
- DEX
- 12 (+1)
- CON
- 14 (+2)
- INT
- 2 (-4)
- WIS
- 8 (-1)
- CHA
- 4 (-3)
Senses blindsight 60 ft., passive Perception 9
Challenge 3
Actions
Multiattack. The scorpion attacks once with its claws and once with its sting.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6+2) bludgeoning damage and the target is grappled (escape DC 12). Until this grapple ends the scorpion can't attack a different target with its claws.
Sting. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8+2) piercing damage and the target makes a DC 12 Constitution saving throw taking 16 (3d10) poison damage on a failure or half damage on a success.






