Giant Goat
Large Beast
AC
11
HP
22
Speed
40
CR
1/2
Armor Class 11
Hit Points 22 (3d10+6)
Speed 40 ft.
- STR
- 16 (+3)
- DEX
- 10 (+0)
- CON
- 14 (+2)
- INT
- 3 (-4)
- WIS
- 12 (+1)
- CHA
- 6 (-2)
Saving Throws Str +5
Skills Athletics +5
Senses passive Perception 11
Challenge 1/2
Actions
Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4+3) bludgeoning damage. If the target is a creature and the goat moves at least 20 feet straight towards the target before the attack the target takes an additional 5 (2d4) bludgeoning damage and makes a DC 13 Strength saving throw falling prone on a failure.






