Giant Frilled Lizard

Large Beast, unaligned

Armor Class 16 (natural armor)

Hit Points 105 (14d10+28)

Speed walk +30, climb +30

Challenge 5

STR
14
+2
DEX
18
+4
CON
15
+2
INT
2
-4
WIS
12
+1
CHA
10
+0

Skills athletics +8, perception +4

Senses darkvision 60 ft., passive Perception 14

Languages

Special Abilities

Intimidating Charge. When a giant frilled lizard charges, it hisses ferociously, extends its neck frills, and darts forward on its hind legs, increasing its walking speed to 50 feet for that round. In addition, the creature charged must succeed on a DC 13 Charisma saving throw or be frightened for 1d6 rounds. The creature can repeat the save at the end of each of its turns, ending the effect on a success.

Actions

Multiattack. The giant frilled lizard makes one bite attack and one tail attack.

Bite. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 10 (4d4) poison damage.

Tail. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 8 (1d8 + 4) bludgeoning damage.

Source: Tome of Beasts 2 · OGL/Open