Giant Crocodile

Huge Beast

Armor Class 14

Hit Points 85 (9d12+27)

Speed swim +50, walk +30

Challenge 5

STR
20
+5
DEX
10
+0
CON
16
+3
INT
2
-4
WIS
10
+0
CHA
6
-2

Skills stealth +3

Senses passive Perception 10

Special Abilities

Hold Breath. The crocodile can hold its breath for 30 minutes.

Actions

Multiattack. The crocodile attacks with its bite and its tail.

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 16 (2d10+5) piercing damage and the target is grappled (escape DC 15). Until this grapple ends the target is restrained and the crocodile can't bite a different target.

Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one creature not grappled by the crocodile. Hit: 14 (2d8+5) bludgeoning damage and the target makes a DC 18 Strength saving throw falling prone on a failure.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open