Giant Crocodile
Huge Beast, unaligned
Armor Class 14 (natural armor)
Hit Points 85 (9d12+27)
Speed 30 ft., swim 50 ft.
- STR
- 21 (+5)
- DEX
- 9 (-1)
- CON
- 17 (+3)
- INT
- 2 (-4)
- WIS
- 10 (+0)
- CHA
- 7 (-2)
Skills Stealth +5
Senses passive Perception 10
Challenge 5
Traits
Hold Breath. The crocodile can hold its breath for 30 minutes.
Actions
Multiattack. The crocodile makes two attacks: one with its bite and one with its tail.
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 21 (3d10 + 5) piercing damage, and the target is grappled (escape DC 16). Until this grapple ends, the target is restrained, and the crocodile can't bite another target.
Tail. Melee Weapon Attack: +8 to hit, reach 10 ft., one target not grappled by the crocodile. Hit: 14 (2d8 + 5) bludgeoning damage. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone.






