Giant Boar
Large Beast, unaligned
Armor Class 12 (natural armor)
Hit Points 42 (5d10+15)
Speed walk +40
Challenge 2
STR
17
+3
DEX
10
+0
CON
16
+3
INT
2
-4
WIS
7
-2
CHA
5
-3
Senses passive Perception 8
Special Abilities
Charge. If the boar moves at least 20 ft. straight toward a target and then hits it with a tusk attack on the same turn, the target takes an extra 7 (2d6) slashing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
Relentless (Recharges after a Short or Long Rest). If the boar takes 10 damage or less that would reduce it to 0 hit points, it is reduced to 1 hit point instead.
Actions
Tusk. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.
Source: 5e Core Rules · OGL/Open