Giant Bat
Large Beast, unaligned
AC
13
HP
22
Speed
10
CR
1/4
Armor Class 13
Hit Points 22 (4d10)
Speed 10 ft., fly 60 ft.
- STR
- 15 (+2)
- DEX
- 16 (+3)
- CON
- 11 (+0)
- INT
- 2 (-4)
- WIS
- 12 (+1)
- CHA
- 6 (-2)
Senses blindsight 60 ft., passive Perception 11
Challenge 1/4
Traits
Echolocation. The bat can't use its blindsight while deafened.
Keen Hearing. The bat has advantage on Wisdom (Perception) checks that rely on hearing.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.






