Gerridae

Large Fey, neutral

Armor Class 14

Hit Points 77 (9d10+27)

Speed swim +80, walk +10, climb +10

Challenge 1

STR
16
+3
DEX
15
+2
CON
17
+3
INT
2
-4
WIS
13
+1
CHA
7
-2

Senses darkvision 60 ft., passive Perception 11

Languages -

Special Abilities

Bred to the Saddle. Gerridae do not take any penalties to their movement or speed due to encumbrance or carrying a single rider.

Waterborne. Any gerridae can run while on the surface of water, but not while on land or climbing. They treat stormy water as normal rather than difficult terrain. A gerridae takes one point of damage for every hour spent on dry land.

Actions

Multiattack. The gerridae makes one bite attack and one claw attack.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.

Source: Tome of Beasts · OGL/Open