Garroter Crab

Tiny Beast, unaligned

Armor Class 13 (natural armor)

Hit Points 18 (4d4+8)

Speed swim +20, walk +30

Challenge 1/4

STR
7
-2
DEX
14
+2
CON
14
+2
INT
1
-5
WIS
10
+0
CHA
2
-4

Damage Immunities psychic

Condition Immunities charmed, frightened

Senses darkvision 60 ft., passive Perception 10

Languages -

Special Abilities

Amphibious. The crab can breathe air and water.

Actions

Whip-claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage, and the target is grappled (escape DC 8). While grappled, the target cannot speak or cast spells with verbal components.

Source: Tome of Beasts · OGL/Open