Elk
Large Beast
Armor Class 10
Hit Points 15 (2d10+4)
Speed walk +50
Challenge 1/4
STR
14
+2
DEX
10
+0
CON
14
+2
INT
2
-4
WIS
10
+0
CHA
4
-3
Senses passive Perception 10
Actions
Ram. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) bludgeoning damage. If the target is a creature and the elk moves at least 20 feet straight towards the target before the attack the target makes a DC 12 Strength saving throw falling prone on a failure.
Bonus Actions
Hooves. Melee Weapon Attack: +4 to hit, reach 5 ft., one prone creature. Hit: 7 (2d4+2) bludgeoning damage.
Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open