Elk

Large Beast

Armor Class 10

Hit Points 15 (2d10+4)

Speed walk +50

Challenge 1/4

STR
14
+2
DEX
10
+0
CON
14
+2
INT
2
-4
WIS
10
+0
CHA
4
-3

Senses passive Perception 10

Actions

Ram. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6+2) bludgeoning damage. If the target is a creature and the elk moves at least 20 feet straight towards the target before the attack the target makes a DC 12 Strength saving throw falling prone on a failure.

Bonus Actions

Hooves. Melee Weapon Attack: +4 to hit, reach 5 ft., one prone creature. Hit: 7 (2d4+2) bludgeoning damage.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open