Dust Mephit — fantasy monster illustration. Dust Mephit is a small elemental (Challenge Rating 1/2).

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Dust Mephit

Small Elemental

AC
12
HP
17
Speed
30
CR
1/2

Armor Class 12

Hit Points 17 (5d6)

Speed 30 ft., fly 30 ft.


STR
6 (-2)
DEX
14 (+2)
CON
10 (+0)
INT
8 (-1)
WIS
10 (+0)
CHA
10 (+0)

Skills Stealth +4, Perception +2

Damage Vulnerabilities fire

Damage Immunities poison

Condition Immunities poisoned

Senses darkvision 60 ft., passive Perception 12

Languages Auran, Terran

Challenge 1/2


Traits

Death Burst. When the mephit dies, it explodes into dust. Each creature within 5 feet makes a DC 10 Constitution saving throw. On a failure, the creature is blinded until the end of its next turn.

False Appearance. While motionless, the mephit is indistinguishable from a pile of dirt.

Elemental Nature. A mephit doesnt require air, sustenance, or sleep.

Actions

Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.

Blinding Breath (1/Day). The mephit exhales a 15-foot cone of dust. Each creature in the area makes a DC 10 Constitution saving throw. On a failure the creature is blinded for 1 minute. It repeats the saving throw at the end of each of its turns ending the effect on itself on a success.

Sleep Sand (1/Day). The closest creature within 60 feet with 20 hit points or fewer falls asleep for 1 minute. It awakens early if it takes damage or a creature uses an action to shake it awake. Constructs and undead are immune to this effect.

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Dust Mephit — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

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Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
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