Dread Walker Excavator

Large Construct, neutral

Armor Class 16 (natural armor)

Hit Points 75 (10d10+20)

Speed swim +30, walk +30, climb +30

Challenge 5

STR
18
+4
DEX
19
+4
CON
14
+2
INT
14
+2
WIS
16
+3
CHA
12
+1

Saving Throws dex +7, wis +6

Skills perception +6

Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks

Damage Immunities poison, psychic

Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned

Senses darkvision 60 ft., tremorsense 60 ft., passive Perception 16

Languages

Special Abilities

Arcane Instability. When the excavator is reduced to half its maximum hp or fewer, unstable arcane energy begins to pour from its metal body. A creature that touches the unstable excavator or hits it with a melee attack while within 5 feet of it takes 3 (1d6) force damage.

Spider Climb. The excavator can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Actions

Multiattack. The excavator makes two foreleg attacks.

Foreleg. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) piercing damage.

Excavation Beam. Ranged Weapon Attack: +7 to hit, range 30/60 ft., one target. Hit: 17 (5d6) force damage.

Source: Tome of Beasts 2 · OGL/Open