Doom Creeper
Small Plant, unaligned
Armor Class 15
Hit Points 137 (25d6+50)
Speed 15 ft., burrow 10 ft., climb 45 ft.
- STR
- 8 (-1)
- DEX
- 21 (+5)
- CON
- 14 (+2)
- INT
- 5 (-3)
- WIS
- 14 (+2)
- CHA
- 6 (-2)
Skills Perception +2
Damage Vulnerabilities cold
Damage Resistances bludgeoning, piercing
Damage Immunities poison
Condition Immunities blinded, deafened, poisoned
Senses blindsight 60' (blind beyond), passive Perception 15
Languages understands Sylvan but can't speak
Challenge 6
Actions
Multiattack. Two Decaying Vine attacks.
Decaying Vine. Melee Weapon Attack: +8 to hit, 15 ft., one creature,. 12 (2d6+5) slashing damage and 9 (2d8) necrotic.
Death's Rose. Shoots a glowing purple beam of magical energy at a creature it can see within 60' of it choosing one effect:Disorienting Petal. Target: DC 15 Int save or be incapacitated for 1 min. Target can re-save at end of each of its turns success ends effect on itself.Frightful Petal. Target: DC 15 Cha save or frightened 1 min. Target can re-save at end of each of its turns with disadvantage if it can see creeper success ends effect on itself.Slowing Petal. Target: DC 15 Wis save or its speed is halved it takes a -2 penalty to AC and Dex saves and it can't take reactions for 1 min. Target can re-save at end of each of its turns success ends effect on itself.Wasting Petal. Target: DC 15 Con save or waste away for 1 min. While wasting away target vulnerable to necrotic and regains only half the hp when it receives magical healing. Target can re-save at end of each of its turns success ends effect on itself.






