Doom Creeper

Small Plant, unaligned

Armor Class 15

Hit Points 137 (25d6+50)

Speed walk +15, climb +45, burrow +10

Challenge 6

STR
8
-1
DEX
21
+5
CON
14
+2
INT
5
-3
WIS
14
+2
CHA
6
-2

Skills perception +2

Damage Vulnerabilities cold

Damage Resistances bludgeoning, piercing

Damage Immunities poison

Condition Immunities blinded, deafened, poisoned

Senses blindsight 60' (blind beyond), passive Perception 15

Languages understands Sylvan but can't speak

Actions

Multiattack. Two Decaying Vine attacks.

Decaying Vine. Melee Weapon Attack: +8 to hit, 15 ft., one creature,. 12 (2d6+5) slashing damage and 9 (2d8) necrotic.

Death's Rose. Shoots a glowing purple beam of magical energy at a creature it can see within 60' of it choosing one effect:Disorienting Petal. Target: DC 15 Int save or be incapacitated for 1 min. Target can re-save at end of each of its turns success ends effect on itself.Frightful Petal. Target: DC 15 Cha save or frightened 1 min. Target can re-save at end of each of its turns with disadvantage if it can see creeper success ends effect on itself.Slowing Petal. Target: DC 15 Wis save or its speed is halved it takes a -2 penalty to AC and Dex saves and it can't take reactions for 1 min. Target can re-save at end of each of its turns success ends effect on itself.Wasting Petal. Target: DC 15 Con save or waste away for 1 min. While wasting away target vulnerable to necrotic and regains only half the hp when it receives magical healing. Target can re-save at end of each of its turns success ends effect on itself.

Source: Tome of Beasts 3 · OGL/Open