Div

Small Elemental, neutral evil

Armor Class 17 (half plate)

Hit Points 99 (18d6+36)

Speed walk +30

Challenge 5

STR
18
+4
DEX
14
+2
CON
15
+2
INT
9
-1
WIS
13
+1
CHA
16
+3

Saving Throws cha +6, wis +4

Skills perception +1

Damage Resistances acid, fire

Senses darkvision 60', passive Perception 14

Languages Common, Primordial

Special Abilities

Elemental Demise. If the div dies its body disintegrates into a pool of noxious sludge leaving behind only equipment the div was wearing or carrying.

Sunlight Sensitivity. In sunlight disadvantage on attacks and Wis (Perception) checks that use sight.

Actions

Multiattack. One Claw and two Scimitars or three Noxious Blasts. It can replace one attack with use of Spellcasting.

Claw. Melee Weapon Attack: +7 to hit, 5 ft., one target, 11 (2d6+4) slashing damage + 9 (2d8) acid.

Scimitar. Melee Weapon Attack: +7 to hit, 5 ft., one target, 7 (1d6+4) slashing damage.

Noxious Blast. Ranged Spell Attack: +6 to hit, 60 ft., one target, 12 (2d8+3) acid.

Noxious Sands (Recharge 4-6). Vomits a cloud of tainted sand in a 15 ft. cone. Each creature in the area: 14 (4d6) slashing damage and 14 (4d6) acid (DC 13 Dex half).

Spellcasting. Cha (DC 14) no material components: At will: disguise self minor illusion3/day ea: charm person suggestion1/day ea: dream fear

Source: Tome of Beasts 3 · OGL/Open