Dire Centipede
Large Beast
Armor Class 13
Hit Points 45 (6d10+12)
Speed 30 ft., climb 30 ft.
- STR
- 14 (+2)
- DEX
- 10 (+0)
- CON
- 12 (+1)
- INT
- 1 (-5)
- WIS
- 10 (+0)
- CHA
- 3 (-4)
Senses blindsight 30 ft., passive Perception 10
Challenge 2
Traits
Spider Climb. The centipede can climb even on difficult surfaces and upside down on ceilings.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage and the target makes a DC 11 Constitution saving throw. On a failure the target takes 10 (3d6) poison damage and is poisoned for 1 minute. The target is paralyzed while poisoned in this way. The target repeats the saving throw at the end of each of its turns ending the effect on a success.






