Desert Giant
Huge Giant, Neutral
Armor Class 17 (natural armor)
Hit Points 175 (14d12 + 84)
Speed walk +40
Challenge 9
Saving Throws cha +6, con +10, str +12
Skills Stealth +4, Survival +8, Perception +8
Damage Vulnerabilities False
Damage Resistances False
Damage Immunities fire
Condition Immunities False
Senses passive Perception 18
Languages Common, Giant
Special Abilities
Desert Walk. Difficult terrain composed of sand or gravel doesn't cost the desert giant extra movement.
Sand Camouflage. The giant has advantage on Dexterity (Stealth) checks made to hide in sandy terrain.
Actions
Multiattack. The giant makes two Falchion attacks.
Falchion. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 23 (6d4 + 8) slashing damage.
Rock. Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.
Source: Tome of Beasts 2023 · OGL/Open