Desert Giant

Huge Giant, Neutral

Armor Class 17 (natural armor)

Hit Points 175 (14d12 + 84)

Speed walk +40

Challenge 9

STR
27
+8
DEX
10
+0
CON
22
+6
INT
13
+1
WIS
18
+4
CHA
15
+2

Saving Throws cha +6, con +10, str +12

Skills Stealth +4, Survival +8, Perception +8

Damage Vulnerabilities False

Damage Resistances False

Damage Immunities fire

Condition Immunities False

Senses passive Perception 18

Languages Common, Giant

Special Abilities

Desert Walk. Difficult terrain composed of sand or gravel doesn't cost the desert giant extra movement.

Sand Camouflage. The giant has advantage on Dexterity (Stealth) checks made to hide in sandy terrain.

Actions

Multiattack. The giant makes two Falchion attacks.

Falchion. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 23 (6d4 + 8) slashing damage.

Rock. Ranged Weapon Attack: +12 to hit, range 60/240 ft., one target. Hit: 30 (4d10 + 8) bludgeoning damage.

Source: Tome of Beasts 2023 · OGL/Open