large Beast
Armor Class 12 (natural armor)
Hit Points 25
Speed swim +30, walk +20
Challenge 1/2
Saving Throws cha -3, con +1, dex +0, int -4, str +2, wis +0
Damage Resistances charmed
Senses -
Languages -
Hold Breath. The crocodile can hold its breath for 15 minutes.
Bite. _Melee Weapon Attack:_ +4 to hit, reach 5 ft., one creature. _Hit:_ 6 (1d8+2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can't Bite another target.
Death Roll. One creature grappled by the crocodile must make a DC 12 STR save, taking 5 (2d4) slashing damage on a failed save, or half as much damage on a successful one.
Source: Black Flag SRD · OGL/Open