Crocodile
Large Beast
Armor Class 12
Hit Points 19 (3d10+3)
Speed swim +30, walk +20
Challenge 1/2
STR
14
+2
DEX
10
+0
CON
12
+1
INT
2
-4
WIS
10
+0
CHA
4
-3
Skills stealth +2
Senses passive Perception 10
Special Abilities
Hold Breath. The crocodile can hold its breath for 15 minutes.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10+2) piercing damage and the target is grappled (escape DC 12). Until this grapple ends the target is restrained and the crocodile can't bite a different target.
Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open