Crab
Tiny Beast
Armor Class 12
Hit Points 2 (1d4)
Speed swim +20, walk +20
Challenge 0
STR
2
-4
DEX
10
+0
CON
10
+0
INT
1
-5
WIS
8
-1
CHA
4
-3
Senses blindsight 30 ft., passive Perception 9
Special Abilities
Amphibious. The crab can breathe air and water.
Actions
Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage. If this damage would reduce a Small or larger target to 0 hit points the target takes no damage from this attack.
Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open