Crab

Tiny Beast

Armor Class 12

Hit Points 2 (1d4)

Speed swim +20, walk +20

Challenge 0

STR
2
-4
DEX
10
+0
CON
10
+0
INT
1
-5
WIS
8
-1
CHA
4
-3

Senses blindsight 30 ft., passive Perception 9

Special Abilities

Amphibious. The crab can breathe air and water.

Actions

Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage. If this damage would reduce a Small or larger target to 0 hit points the target takes no damage from this attack.

Source: Level Up Advanced 5e Monstrous Menagerie · OGL/Open