Crab

Tiny Beast, unaligned

Armor Class 11 (natural armor)

Hit Points 2 (1d4)

Speed swim +20, walk +20

Challenge 0

STR
2
-4
DEX
11
+0
CON
10
+0
INT
1
-5
WIS
8
-1
CHA
2
-4

Skills stealth +2

Senses blindsight 30 ft., passive Perception 9

Special Abilities

Amphibious. The crab can breathe air and water.

Actions

Claw. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 bludgeoning damage.

Source: 5e Core Rules · OGL/Open