Cats of Ulthar

Huge Beast, unaligned

Armor Class 14

Hit Points 55 (10d10)

Speed walk +40

Challenge 4

STR
9
-1
DEX
18
+4
CON
10
+0
INT
2
-4
WIS
14
+2
CHA
3
-4

Skills stealth +6

Damage Resistances bludgeoning, piercing, slashing

Condition Immunities charmed, frightened, paralyzed, petrified, prone, restrained, stunned

Senses darkvision 30 ft., passive Perception 12

Languages -

Special Abilities

Feline Terror. Each creature in the swarm must succeed on a DC 12 Wisdom saving throw or fall prone and become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the swarm's Feline Terror for the next 24 hours.

Keen Senses. The swarm has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.

Swarm. The swarm can occupy another creature's space and vice versa, and the swarm can move through any opening large enough for a Tiny cat. The swarm can't regain hp or gain temporary hp.

Actions

Bites. Melee Weapon Attack: +6 to hit, reach 0 ft., up to two creatures in the swarm's space. Hit: 14 (4d6) piercing damage, or 7 (2d6) piercing damage if the swarm has half of its hit points or fewer.

Source: Creature Codex · OGL/Open