Bat
Tiny Beast
AC
12
HP
1
Speed
5
CR
0
Armor Class 12
Hit Points 1 (1d4-1)
Speed 5 ft., fly 30 ft.
- STR
- 4 (-3)
- DEX
- 10 (+0)
- CON
- 12 (+1)
- INT
- 2 (-4)
- WIS
- 12 (+1)
- CHA
- 4 (-3)
Senses blindsight 60 ft., passive Perception 11
Challenge 0
Traits
Echolocation. The bat can't use blindsight while deafened.
Keen Hearing. The bat has advantage on Perception checks that rely on hearing.
Actions
Bite. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 1 piercing damage. If this damage would reduce a Small or larger target to 0 hit points the target takes no damage from this attack.






