Awakened Tree

huge Plant

Armor Class 13 (natural armor)

Hit Points 60

Speed walk +20

Challenge 2

STR
18
+4
DEX
6
-2
CON
14
+2
INT
10
+0
WIS
10
+0
CHA
6
-2

Saving Throws cha -2, con +2, dex -2, int +0, str +4, wis +0

Damage Vulnerabilities fire

Damage Resistances bludgeoning,piercing,Plant Resilience

Senses -

Languages one language known by its creator

Special Abilities

False Appearance. While the tree remains motionless, it is indistinguishable from a normal tree.

Plant Resilience. The tree is resistant to exhaustion and to the paralyzed, petrified, and unconscious conditions.

Actions

Slam. _Melee Weapon Attack:_ +6 to hit, reach 10 ft., one target. _Hit:_ 22 (4d8+4) bludgeoning damage.

Broken Branch. _Ranged Weapon Attack:_ +6 to hit, range 20/60 ft., one target. _Hit:_ 18 (4d6+4) piercing damage.

Bonus Actions

Entangling Roots. One creature on the ground the tree can see within 10 feet of it must succeed on a DC 14 STR save or be restrained by roots until the end of its next turn.

Source: Black Flag SRD · OGL/Open