Angel, Zirnitran — fantasy monster illustration. Angel, Zirnitran is a huge celestial (Challenge Rating 20).

Image: FTTHelper

Summon a portrait of this monster
Describe it your way — Angel, Zirnitran is already filled in.
Summon art →

Angel, Zirnitran

Huge Celestial, neutral good

AC
19
HP
325
Speed
30
CR
20

Armor Class 19 (natural armor)

Hit Points 325 (26d12+156)

Speed 30 ft., fly 80 ft.


STR
19 (+4)
DEX
14 (+2)
CON
23 (+6)
INT
25 (+7)
WIS
25 (+7)
CHA
20 (+5)

Saving Throws Cha +1, Dex +8, Str +1, Wis +1

Skills Perception +7

Damage Resistances radiant; nonmagic B/P/S attacks

Damage Immunities necrotic, poison

Condition Immunities charmed, exhausted, frightened, poisoned

Senses truesight 120', passive Perception 23

Languages all, telepathy 120'

Challenge 20


Traits

Angelic Weapons. Its weapon attacks are magical. When it hits with any weapon deals extra 5d8 radiant (included below).

Aura of Balance. Affects chance and probability around it. While creature within 20' of it can't have advantage or disadvantage on any ability check attack roll or save. Aura affects zirnitran. At start of each of its turns zirnitran chooses whether this aura is active.

Divine Awareness. Knows if it hears a lie.

Dragon Watcher. Advantage: saves vs. dragon breath weapons. No damage if it succeeds on such a save and only half if it fails.

Hardened Scales. Any critical hit vs. it becomes a normal hit.

Immortal Nature. Doesn't require food drink or sleep

Legendary Resistance (3/Day). Choose to succeed failed save.

Magic Resistance. Advantage: spell/magic effect saves.

Glimpse from the Heavens. Its eyes flash with the majesty of a solar eclipse. Each creature of its choice that is within 60' of it and that can see it: DC 19 Wis save or frightened for 1 min. Creature can re-save at end of each of its turns ending the effect on a success. If save is successful or effect ends for it creature is immune to zirnitran's Glimpse of the Heavens for the next 24 hrs. A creature that fails by 5+ is also blinded. Blindness lasts until removed by a greater restoration spell or similar magic.

Secrets of the Hidden Hoard (2/Day). Draws upon ages of study and observation and casts one spell of 8th level or lower that appears on the cleric or wizard spell list. Casts the spell as an action regardless of spell's normal casting time.

Spellcasting. Wis (DC 21) no material components: At will: detect evil and good invisibility (self only) legend lore thaumaturgy3/day ea: dispel evil and good geas (as an action)1/day ea: antimagic field plane shift

Actions

Multiattack. Uses Glimpse from the Heavens then three Anointed Claws or Draconic Blasts.

Anointed Claws. Melee Weapon Attack: +10 to hit, 5 ft., one target, 11 (2d6+4) slashing damage and 22 (5d8) radiant.

Draconic Blast. Ranged Spell Attack: +13 to hit, 120 ft., one target, 29 (5d8+7) radiant. Can choose to deal acid cold fire lightning or poison instead of radiant.

Sacred Flame Breath (Recharge 5-6). Exhales holy fire in a 90' cone. Each creature in that area: 33 (6d10) fire and 33 (6d10) radiant (DC 20 Dex half). Also the holy fire burns away magic ending any spell of 7th-level or lower in the area.

Reactions

Six-Scaled Aegis. When it takes damage it gains resistance to that type of damage including the triggering damage for 1 min or until it uses this reaction again.

Legendary Actions

Detect. Knows location of each dragon and each creature with strong connection to dragons such as a sorcerer with the draconic bloodline within 120' of it.

Move. Flies up to half its fly speed with o provoking opportunity attacks.

Attack (2). Makes one Anointed Claws or Draconic Blast attack.

Cast a Spell (2). Uses Spellcasting.

Under Black Wings (3). Creates a magical feathered shield around itself or another creature it can see within 120' of it. Target gains +2 to AC and 20 temp hp until the end of zirnitran's next turn.

Community Images

Angel, Zirnitran — fantasy monster illustrationPrimary
FTTHelper · auto-generated · monster · monster

Sign in to upvote images, report inappropriate ones, and curate the entry's primary visual.

Have art for this entry? Contribute art — sign in, then use Add image.

Related entries

matched by shared tags

6 same-category · 0 cross-category

Further reading

Jetpack7 Game Master Series
The Game Master's Book of Random Encounters
Jeff Ashworth · 2020
The Game Master's Book of Traps, Puzzles and Dungeons
Jeff Ashworth · 2022
The Game Master's Book of Legendary Dragons
Aaron Hübrich · 2022