Angel, Haladron
Tiny Celestial, lawful good
Armor Class 13 (natural armor)
Hit Points 28 (8d4+8)
Speed 0 ft., fly 60 ft.
- STR
- 13 (+1)
- DEX
- 12 (+1)
- CON
- 12 (+1)
- INT
- 15 (+2)
- WIS
- 15 (+2)
- CHA
- 10 (+0)
Skills Perception +2
Damage Resistances radiant
Condition Immunities exhaustion, poisoned, prone, unconscious
Senses darkvision 60', passive Perception 12
Languages Celestial, Common, telepathy 30'
Challenge 1/2
Traits
Flyby. The haladron doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Immortal Nature. Doesn't require food drink or sleep
Immutable Form. Immune: form-altering spells/effects.
Actions
Bolt of Law. Ranged Spell Attack: +4 to hit, 60 ft., one target, 6 (1d8+2) radiant + 4 (1d8) thunder.
Stitch (3/Day). The haladron repairs a single break or tear in an object it touches leaving no trace of the former damage. If the haladron uses this feature on a creature the creature regains 3 (1d6) hp.






