Angel, Haladron
Tiny Celestial, lawful good
Armor Class 13 (natural armor)
Hit Points 28 (8d4+8)
Speed fly +60, walk +0
Challenge 1/2
Skills perception +2
Damage Resistances radiant
Condition Immunities exhaustion, poisoned, prone, unconscious
Senses darkvision 60', passive Perception 12
Languages Celestial, Common, telepathy 30'
Special Abilities
Flyby. The haladron doesn't provoke opportunity attacks when it flies out of an enemy's reach.
Immortal Nature. Doesn't require food drink or sleep
Immutable Form. Immune: form-altering spells/effects.
Actions
Bolt of Law. Ranged Spell Attack: +4 to hit, 60 ft., one target, 6 (1d8+2) radiant + 4 (1d8) thunder.
Stitch (3/Day). The haladron repairs a single break or tear in an object it touches leaving no trace of the former damage. If the haladron uses this feature on a creature the creature regains 3 (1d6) hp.
Source: Tome of Beasts 3 · OGL/Open