Archon, Word
Tiny Celestial, lawful good
Armor Class 13 (natural armor)
Hit Points 28 (8d4+8)
Speed 0 ft., fly 90 ft.
- STR
- 10 (+0)
- DEX
- 14 (+2)
- CON
- 13 (+1)
- INT
- 13 (+1)
- WIS
- 17 (+3)
- CHA
- 16 (+3)
Saving Throws Cha +5, Wis +5
Skills Perception +3
Damage Resistances radiant
Damage Immunities necrotic, poison
Condition Immunities charmed, exhaustion, frightened, poisoned, prone
Senses darkvision 120', passive Perception 13
Languages all, telepathy 60'
Challenge 1
Traits
Immortal Nature. Doesn't require food drink or sleep
Keen Sight. Advantage: sight Wis (Percept) checks.
Magic Resistance. Advantage: spell/magic effect saves.
Actions
Slam. Melee Weapon Attack: +4 to hit, 5 ft., one target, 7 (2d4+2) radiant.
Forceful Words. Ranged Spell Attack: +5 to hit, 90 ft., one target, 10 (2d6+3) radiant.
Share Smite (3/Day). Empowers the weapon of one creature within 30' of it that can hear and see it for 1 min. The first time the target hits with the weapon on a turn deals extra 9 (2d8) radiant. If creature the target hits is a Fiend or Undead it takes 13 (3d8) radiant instead.
Spellcasting. Cha (DC 13) no material or somatic components: At will: dancing lights message true strike1/day ea: faerie fire heroism






