Water Breathing
Water Breathing is a 3rd-level transmutation available to Druid, Ranger, Ritual Caster, Sorcerer, Wizard.
This spell gives a maximum of ten willing creatures within range and you can see, the ability to breathe underwater until the end of its term. Affected creatures also retain their normal breathing pattern.
Mechanics
- level:
- 3
- range:
- 30 feet
- ritual:
- true
- school:
- Transmutation
- classes:
- Druid, Ranger, Ritual Caster, Sorcerer, Wizard
- duration:
- 24 hours
- casting time:
- 1 action
- concentration:
- false
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Sources
- 5e Core Rules·OGL-1.0a·© 5e Core Rules. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, transmutation, druid, ranger, ritual caster, sorcerer, wizard, ritual