Undermine Armor

Undermine Armor is a 1st-level transmutation available to Bard, Sorcerer, Wizard.

You unravel the bonds of reality that hold a suit of armor together. A target wearing armor must succeed on a Constitution saving throw or its armor softens to the consistency of candle wax, decreasing the target’s AC by 2. **Undermine armor** has no effect on creatures that aren’t wearing armor.

Mechanics

level:
1
range:
30 feet
ritual:
false
school:
transmutation
classes:
Bard, Sorcerer, Wizard
duration:
Up to 1 minute
casting time:
1 action
concentration:
true

Related entries

matched by shared tags

6 same-category · 0 cross-category

Sources

  • Deep Magic 5e·OGL-1.0a·© Deep Magic 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, transmutation, bard, sorcerer, wizard, concentration