Undermine Armor
Undermine Armor is a 1st-level transmutation available to Bard, Sorcerer, Wizard.
You unravel the bonds of reality that hold a suit of armor together. A target wearing armor must succeed on a Constitution saving throw or its armor softens to the consistency of candle wax, decreasing the target’s AC by 2.
**Undermine armor** has no effect on creatures that aren’t wearing armor.
Mechanics
- level:
- 1
- range:
- 30 feet
- ritual:
- false
- school:
- transmutation
- classes:
- Bard, Sorcerer, Wizard
- duration:
- Up to 1 minute
- casting time:
- 1 action
- concentration:
- true
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Sources
- Deep Magic 5e·OGL-1.0a·© Deep Magic 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, transmutation, bard, sorcerer, wizard, concentration