Trench
Trench is a 2nd-level transmutation available to Bard, Cleric, Druid, Paladin, Sorcerer, Wizard.
By making a scooping gesture, you cause the ground to slowly sink in an area 5 feet wide and 60 feet long, originating from a point within range. When the casting is finished, a 5-foot-deep trench is the result.
The spell works only on flat, open ground (not on stone or paved surfaces) that is not occupied by creatures or objects.
Mechanics
- level:
- 2
- range:
- 60 feet
- ritual:
- false
- school:
- transmutation
- classes:
- Bard, Cleric, Druid, Paladin, Sorcerer, Wizard
- duration:
- Permanent
- casting time:
- 1 minute
- concentration:
- false
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Sources
- Deep Magic 5e·OGL-1.0a·© Deep Magic 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, transmutation, bard, cleric, druid, paladin, sorcerer, wizard