Trench

Trench is a 2nd-level transmutation available to Bard, Cleric, Druid, Paladin, Sorcerer, Wizard.

By making a scooping gesture, you cause the ground to slowly sink in an area 5 feet wide and 60 feet long, originating from a point within range. When the casting is finished, a 5-foot-deep trench is the result. The spell works only on flat, open ground (not on stone or paved surfaces) that is not occupied by creatures or objects.

Mechanics

level:
2
range:
60 feet
ritual:
false
school:
transmutation
classes:
Bard, Cleric, Druid, Paladin, Sorcerer, Wizard
duration:
Permanent
casting time:
1 minute
concentration:
false

Related entries

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6 same-category · 0 cross-category

Sources

  • Deep Magic 5e·OGL-1.0a·© Deep Magic 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, transmutation, bard, cleric, druid, paladin, sorcerer, wizard