Time Stop
Time Stop is a 9th-level transmutation available to Sorcerer, Wizard.
You stop time, granting yourself extra time to take actions. When you cast the spell, the world is frozen in place while you take 1d4 + 1 turns in a row, during which you can use actions and move as normal.
The spell ends if you move more than 1, 000 feet from where you cast the spell, or if you affect either a creature other than yourself or an object worn or carried by someone else.
Mechanics
- level:
- 9
- range:
- self
- ritual:
- false
- school:
- Transmutation
- classes:
- Sorcerer, Wizard
- duration:
- Instantaneous
- casting time:
- 1 action
- concentration:
- false
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6 same-category · 0 cross-category
Sources
- Level Up Advanced 5e·OGL-1.0a·© Level Up Advanced 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, transmutation, sorcerer, wizard