Thunderous Wave
Thunderous Wave is a 3rd-level evocation available to Druid, Sorcerer, Wizard.
You initiate a shock wave centered at a point you designate within range. The wave explodes outward into a 30-foot-radius sphere. This force deals no damage directly, but every creature the wave passes through must make a Strength saving throw. On a failed save, a creature is pushed 30 feet and knocked prone; if it strikes a solid obstruction, it also takes 5d6 bludgeoning damage. On a successful save, a creature is pushed 15 feet and not knocked prone, and it takes 2d6 bludgeoning damage if it strikes an obstruction. The spell also emits a thunderous boom that can be heard within 400 feet.
Mechanics
- level:
- 3
- range:
- 90 feet
- ritual:
- false
- school:
- evocation
- classes:
- Druid, Sorcerer, Wizard
- duration:
- Instantaneous
- casting time:
- 1 action
- concentration:
- false
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Sources
- Deep Magic 5e·OGL-1.0a·© Deep Magic 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, evocation, druid, sorcerer, wizard