Steam Gout
Steam Gout is a 3rd-level evocation available to Druid, Sorceror, Warlock, Wizard.
You create a gout of billowing steam in a 40-foottall cylinder with a 5-foot radius centered on a point on the ground you can see within range. Exposed flames in the area are doused. Each creature in the area when the gout first appears must make a Dexterity saving throw. On a failed save, the creature takes 2d8 fire damage and falls prone. On a successful save, the creature takes half as much damage and doesn't fall prone.
The gout then covers the area in a sheen of slippery water. When a creature enters the spell's area for the first time on a turn or starts its turn there, it must make a Dexterity saving throw. On a failed save, it falls prone.
Mechanics
- level:
- 3
- range:
- 120 Feet
- ritual:
- false
- school:
- evocation
- classes:
- Druid, Sorceror, Warlock, Wizard
- duration:
- Up to 1 minute
- casting time:
- 1 action
- concentration:
- true
Related entries
matched by shared tagsspell5 shared
Amplify Ley Field
spell4 shared
Agonizing Mark
spell4 shared
Ambush

spell4 shared
Ambush Chute

spell3 shared
Accelerate
spell3 shared
Acid Arrow
6 same-category · 0 cross-category
Sources
- Tome of Heroes·OGL-1.0a·© Tome of Heroes. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, evocation, druid, sorceror, warlock, wizard, concentration