Sequester
Sequester is a 7th-level transmutation available to Wizard.
You magically hide away a willing creature or object. The target becomes invisible, and it cannot be traced or detected by divination or scrying sensors. If the target is a living creature, it falls into a state of suspended animation and stops aging.
The spell ends when the target takes damage or a condition you set occurs. The condition can be anything you choose, like a set amount of time or a specific event, but it must occur within or be visible within 1 mile of the target.
Mechanics
- level:
- 7
- range:
- touch
- ritual:
- false
- school:
- Transmutation
- classes:
- Wizard
- duration:
- Permanent
- casting time:
- 1 action
- concentration:
- false
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6 same-category · 0 cross-category
Sources
- Level Up Advanced 5e·OGL-1.0a·© Level Up Advanced 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, transmutation, wizard