Rockfall Ward
Rockfall Ward is a 1st-level transmutation available to Cleric, Druid, Sorceror, Warlock, Wizard.
You temporarily halt the fall of up to a 10-foot cube of nonmagical objects or debris, saving those who might have been crushed. The falling material's rate of descent slows to 60 feet per round and comes to a stop 5 feet above the ground, where it hovers until the spell ends. This spell can't prevent missile weapons from striking a target, and it can't slow the descent of an object larger than a 10-foot cube. However, at the GM's discretion, it can slow the descent of a section of a larger object, such as the wall of a falling building or a section of sail and rigging tied to a falling mast.
Mechanics
- level:
- 1
- range:
- 120 Feet
- ritual:
- false
- school:
- transmutation
- classes:
- Cleric, Druid, Sorceror, Warlock, Wizard
- duration:
- 1 minute
- casting time:
- 1 reaction, which you take when nonmagical debris fall within 120 feet of you
- concentration:
- false
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Sources
- Tome of Heroes·OGL-1.0a·© Tome of Heroes. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, transmutation, cleric, druid, sorceror, warlock, wizard