Robe of Shards
Robe of Shards is a 6th-level abjuration available to Wizard, Warlock, Sorceror.

Deep Magic: clockwork You create a robe of metal shards, gears, and cogs that provides a base AC of 14 + your Dexterity modifier. As a bonus action while protected by a robe of shards, you can command bits of metal from a fallen foe to be absorbed by your robe; each infusion of metal increases your AC by 1, to a maximum of 18 + Dexterity modifier. You can also use a bonus action to dispel the robe, causing it to explode into a shower of flying metal that does 8d6 slashing damage, +1d6 per point of basic (non-Dexterity) AC above 14, to all creatures within 30 feet of you.
Mechanics
- level:
- 6
- range:
- Self
- ritual:
- false
- school:
- abjuration
- classes:
- Wizard, Warlock, Sorceror
- duration:
- 1 Minute
- casting time:
- 1 action
- concentration:
- false
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Sources
- Deep Magic Extended·OGL-1.0a·© Deep Magic Extended. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, abjuration, wizard, warlock, sorceror