Ray of Sickness

Ray of Sickness is a 1st-level necromancy available to Sorcerer, Wizard.

A ray of green light appears at your fingertip, arcing towards a target within range. Make a ranged spell attack against the target. On a hit, the target takes 2d8 poison damage and must make a Constitution saving throw. On a failed save, it is also poisoned until the end of your next turn. *(This Open5e spell replaces a like-named non-SRD spell from an official source.*

Mechanics

level:
1
range:
60 feet
ritual:
false
school:
Necromancy
classes:
Sorcerer, Wizard
duration:
Instantaneous
casting time:
1 action
concentration:
false

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Sources

Last updated 6/19/2026·Tags: spell, necromancy, sorcerer, wizard