Ray of Alchemical Negation
Ray of Alchemical Negation is a 4th-level transmutation.
You launch a ray of blazing, polychromatic energy from your fingertips. Make a ranged spell attack against an alchemical item or a trap that uses alchemy to achieve its ends, such as a trap that sprays acid, releases poisonous gas, or triggers an explosion of alchemist’s fire. A hit destroys the alchemical reagents, rendering them harmless. The attack is made against the most suitable object Armor Class.
This spell can also be used against a creature within range that is wholly or partially composed of acidic, poisonous, or alchemical components, such as an alchemical golem or an ochre jelly. In that case, a hit deals 6d6 force damage, and the target must make a successful Constitution saving throw or it deals only half as much damage with its acidic, poisonous, or alchemical attacks for 1 minute. A creature whose damage is halved can repeat the saving throw at the end of each of its turns, ending the effect on a success.
Mechanics
- level:
- 4
- range:
- 60 feet
- ritual:
- false
- school:
- transmutation
- classes:
- duration:
- Instantaneous
- casting time:
- 1 action
- concentration:
- false
Related entries
matched by shared tagsspell1 shared
Abrupt Hug
spell1 shared
Absolute Command
spell1 shared
Accelerando

spell1 shared
Accelerate
spell1 shared
Adjust Position
spell1 shared
Alchemical Form
6 same-category · 0 cross-category
Sources
- Deep Magic 5e·OGL-1.0a·© Deep Magic 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, transmutation