Raid the Lair

Raid the Lair is a 4th-level abjuration available to Bard, Ranger, Wizard.

You create an invisible circle of protective energy centered on yourself with a radius of 10 feet. This field moves with you. The caster and all allies within the energy field are protected against dragons’ lair actions. * Attack rolls resulting directly from lair actions are made with disadvantage. * Saving throws resulting directly from lair actions are made with advantage, and damage done by these lair actions is halved. * Lair actions occur on an initiative count 10 lower than normal. The caster has advantage on Constitution saving throws to maintain concentration on this spell.

Mechanics

level:
4
range:
Self
ritual:
false
school:
abjuration
classes:
Bard, Ranger, Wizard
duration:
Up to 1 hour
casting time:
10 minutes
concentration:
true

Related entries

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6 same-category · 0 cross-category

Sources

  • Deep Magic 5e·OGL-1.0a·© Deep Magic 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, abjuration, bard, ranger, wizard, concentration