Raid the Lair
Raid the Lair is a 4th-level abjuration available to Bard, Ranger, Wizard.
You create an invisible circle of protective energy centered on yourself with a radius of 10 feet. This field moves with you. The caster and all allies within the energy field are protected against dragons’ lair actions.
* Attack rolls resulting directly from lair actions are made with disadvantage.
* Saving throws resulting directly from lair actions are made with advantage, and damage done by these lair actions is halved.
* Lair actions occur on an initiative count 10 lower than normal.
The caster has advantage on Constitution saving throws to maintain concentration on this spell.
Mechanics
- level:
- 4
- range:
- Self
- ritual:
- false
- school:
- abjuration
- classes:
- Bard, Ranger, Wizard
- duration:
- Up to 1 hour
- casting time:
- 10 minutes
- concentration:
- true
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Sources
- Deep Magic 5e·OGL-1.0a·© Deep Magic 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, abjuration, bard, ranger, wizard, concentration