Primal Infusion

Primal Infusion is a 5th-level transmutation.

You channel the fury of nature, drawing on its power. Until the spell ends, you gain the following benefits: * You gain 30 temporary hit points. If any of these remain when the spell ends, they are lost. * You have advantage on attack rolls when one of your allies is within 5 feet of the target and the ally isn’t incapacitated. * Your weapon attacks deal an extra 1d10 damage of the same type dealt by the weapon on a hit. * You gain a +2 bonus to AC. * You have proficiency on Constitution saving throws.

Mechanics

level:
5
range:
Self
ritual:
false
school:
transmutation
classes:
duration:
Up to 1 minute
casting time:
1 action
concentration:
true

Related entries

matched by shared tags

6 same-category · 0 cross-category

Sources

  • Deep Magic 5e·OGL-1.0a·© Deep Magic 5e. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, transmutation, concentration