Never Surrender
Never Surrender is a 3rd-level abjuration available to Bard, Cleric, Paladin, Ranger.
When the target is reduced to 0 hit points, it can fight looming death to stay in the fight. The target doesn't fall unconscious but must still make death saving throws, as normal. The target doesn't need to make a death saving throw until the end of its next turn, but it has disadvantage on that first death saving throw. In addition, massive damage required to kill the target outright must equal or exceed twice the target's hit point maximum instead. If the target regains 1 or more hit points, this spell ends.
Mechanics
- level:
- 3
- range:
- 60 Feet
- ritual:
- false
- school:
- abjuration
- classes:
- Bard, Cleric, Paladin, Ranger
- duration:
- Instantaneous
- casting time:
- 1 reaction, which you take when you or a creature within 60 feet of you drops to 0 hit points.
- concentration:
- false
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Sources
- Tome of Heroes·OGL-1.0a·© Tome of Heroes. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, abjuration, bard, cleric, paladin, ranger