Mud
Mud is a 2nd-level transmutation available to Druid, Wizard.
The ground in a 20-foot radius centered on a point within range becomes thick, viscous mud. The area becomes difficult terrain for the duration. When a creature enters the affected area for the first time on a turn or starts its turn there, the creature must make a Strength saving throw. On a failed save, its movement speed is reduced to 0 until the start of its next turn.
Mechanics
- level:
- 2
- range:
- 60 Feet
- ritual:
- false
- school:
- transmutation
- classes:
- Druid, Wizard
- duration:
- Up to 1 minute
- casting time:
- 1 action
- concentration:
- true
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Sources
- Tome of Heroes·OGL-1.0a·© Tome of Heroes. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, transmutation, druid, wizard, concentration