Imbue Spell

Imbue Spell is a 5th-level transmutation available to Wizard, Cleric.

Deep Magic: clockwork You imbue a spell of 1st thru 3rd level that has a casting time of instantaneous onto a gear worth 100 gp per level of spell you are imbuing. At the end of the ritual, the gear is placed into a piece of clockwork that includes a timer or trigger mechanism. When the timer or trigger goes off, the spell is cast. If the range of the spell was Touch, it effects only a target touching the device. If the spell had a range in feet, the spell is cast on the closest viable target within range, based on the nature of the spell. Spells with a range of Self or Sight can't be imbued. If the gear is placed with a timer, it activates when the time elapses regardless of whether a legitimate target is available.

Mechanics

level:
5
range:
Touch
ritual:
true
school:
transmutation
classes:
Wizard, Cleric
duration:
Instantaneous
casting time:
1 hour
concentration:
false

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Last updated 6/19/2026·Tags: spell, transmutation, wizard, cleric, ritual