Ice Storm
Ice Storm is a 4th-level evocation available to Cleric, Druid, Paladin, Sorcerer, Wizard.

Summon this spell being cast
Describe it your way — Ice Storm is already filled in.
A hail of rock-hard ice pounds to the ground in a 20-foot-radius, 40-foot-high cylinder centered on a point within range. Each creature in the cylinder must make a dexterity saving throw. A creature takes 2d8 bludgeoning damage and 4d6 cold damage on a failed save, or half as much damage on a successful one. Hailstones turn the storm's area of effect into difficult terrain until the end of your next turn.
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Further reading
Jetpack7 Game Master SeriesThe Game Master's Book of Astonishing Random Tables
Ben Egloff · 2023