Heal
Heal is a 6th-level evocation available to Cleric, Druid.
Choose a creature that you can see within range. A surge of positive energy washes through the creature, causing it to regain 70 hit points. This spell also ends blindness, deafness, and any diseases affecting the target. This spell has no effect on constructs or undead.
Mechanics
- level:
- 6
- range:
- 60 feet
- ritual:
- false
- school:
- Evocation
- classes:
- Cleric, Druid
- duration:
- Instantaneous
- casting time:
- 1 action
- concentration:
- false
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Sources
- 5e Core Rules·OGL-1.0a·© 5e Core Rules. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, evocation, cleric, druid