Heal

Heal is a 6th-level evocation available to Cleric, Druid.

Choose a creature that you can see within range. A surge of positive energy washes through the creature, causing it to regain 70 hit points. This spell also ends blindness, deafness, and any diseases affecting the target. This spell has no effect on constructs or undead.

Mechanics

level:
6
range:
60 feet
ritual:
false
school:
Evocation
classes:
Cleric, Druid
duration:
Instantaneous
casting time:
1 action
concentration:
false

Related entries

matched by shared tags

6 same-category · 0 cross-category

Sources

  • 5e Core Rules·OGL-1.0a·© 5e Core Rules. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, evocation, cleric, druid