Haste
Haste is a 3rd-level transmutation available to Druid, Paladin, Sorcerer, Wizard.
Choose a willing creature that you can see within range. Until the spell ends, the target's speed is doubled, it gains a +2 bonus to AC, it has advantage on dexterity saving throws, and it gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action. When the spell ends, the target can't move or take actions until after its next turn, as a wave of lethargy sweeps over it.
Mechanics
- level:
- 3
- range:
- 30 feet
- ritual:
- false
- school:
- Transmutation
- classes:
- Druid, Paladin, Sorcerer, Wizard
- duration:
- Up to 1 minute
- casting time:
- 1 action
- concentration:
- true
Related entries
matched by shared tags
spell5 shared
Accelerate
spell4 shared
Agonizing Mark
spell4 shared
Alter Self
spell4 shared
Alter Self

spell4 shared
Amplify Gravity
spell4 shared
Ancestor’s Strength
6 same-category · 0 cross-category
Sources
- 5e Core Rules·OGL-1.0a·© 5e Core Rules. OGL-1.0a. Via Open5e (open5e.com).
Last updated 6/19/2026·Tags: spell, transmutation, druid, paladin, sorcerer, wizard, concentration